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Diablo 2 1.09 nightmare countess
Diablo 2 1.09 nightmare countess




If the goal was greater diversity of content for leveling, Terror Zones have failed hard. If they fix that while keeping the required level to equip the charms at 75, then they have a real winner that allows builds to prep for Hell with meaningful choices. It’s fairly well implemented, but they need to allow those sundered charms to drop in max level Nightmare TZs. And it does so without actually increasing the drop rate, only the treasure class available to the player via the terror zones. This has the effect of smoothing out the reward schedule and making it so you aren’t necessarily left bereft of gear upgrade options when trying to transition betewen difficulties. The terror zones can drop things the rest of the difficulty cannot, including some rather decent rares once you’ve maxed out the TZ spawn level. I’m now LV 82 having set foot in Hell only far enough to do Countess runs (I’m trying for a Pul for my helm so I can avoid being frozen and have 100% piercing attacks). Next we will learn that having random zones spawns with higher levels instead of a universal difficulty increase was a bad idea?Īctually, the terror zones enhanced my gearing reward schedule and leveling enjoyment.






Diablo 2 1.09 nightmare countess